POV-Ray : Newsgroups : povray.binaries.animations : cloth-cloth collissions : Re: cloth-cloth collissions Server Time
20 Jul 2024 05:20:28 EDT (-0400)
  Re: cloth-cloth collissions  
From: Apache
Date: 6 Feb 2002 01:02:52
Message: <3c60c70c$1@news.povray.org>
No smooth triangles (yet)!

This 'rubber' sheet consists of 100x100 atoms (174830 springs, 99x99x2
triangles).

My machine is working on a new animation of 150x150 atoms (221710 springs,
149x149x2 triangles). There are three spheres this time. (Too lazy/dumb to
implement torus and box.) The sheet is much more flexible this time, so
probably the angles between triangles will be sharper. Maybe I'll have to
render the thing using smooth triangles.

BTW should I normalize the normal vectors of the triangle mesh?
(#declare NormVec = NormVec / vlength(NormVec); )


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